C# 14's 'params' for Collections: Say Goodbye to Arrays!
Ever used the params keyword in C#? If you write C# code regularly, you probably reach for it whenever you need to pass a variable number of arguments to a method. It’s super handy, letting you skip the tedious step of creating arrays first. But until now, there’s been a limitation: params only worked with arrays. This meant every call created memory allocations with potential performance costs. The good news? C# 14 is changing the game by extending params to work with modern collections like IEnumerable<T>, Span<T>, and more. ...
Primary Constructors in C# 12: Simplified Class Design for Classes, Structs, and Records
Introduction to Primary Constructors in C# 12 C# 12 brings us primary constructors, and honestly, they’re changing the way I write classes, structs, and records. With this feature, you can put constructor parameters right in the class declaration instead of creating a separate constructor method. The result? Way less code that’s much easier to read. Let’s face it - we’ve all written the same constructor code hundreds of times. You know the drill: declare parameters, create private fields, assign values in the constructor body. It’s tedious and easy to mess up. That’s exactly the problem primary constructors solve. ...
5 Essential Benefits of Immutability in C# Programming
Why Immutability Makes Your C# Code Better Have you ever had a bug where some object mysteriously changed its value? Or spent hours debugging a weird race condition? Immutability might be the solution you need. In simple terms, immutable objects can’t be changed after they’re created. Instead of modifying an existing object, you create a new one with the updated values. It’s like the difference between editing a document and making a new copy with your changes. ...
Abstract Class vs Interface in C#: Key Differences and When to Use Each
Abstract Class vs Interface in C# When designing class hierarchies in C#, you’ll often face a choice between using interfaces or abstract classes. Both serve as blueprints for other classes, but they have fundamental differences that affect how you design your application. Let me walk you through their key differences with practical examples, so you can make informed decisions in your code architecture. Implementation Capabilities Abstract Classes Abstract classes can contain a mix of implemented methods (with concrete code) and abstract methods (without implementation): ...
Array vs ArrayList in C#: Understanding the Key Differences
Arrays vs ArrayLists in C#: Which One Should You Pick? If you’ve been coding in C# for a while, you’ve probably used both arrays and ArrayLists. Let’s break down the real differences between these two collection types and talk about when you might want to use each one. The Basics: What’s the Difference? An array in C# is pretty straightforward—it’s a fixed-size collection where all elements must be the same type. Once you create it, that’s it—the size is locked in. ...
C# Access Modifiers Explained: A Complete Guide with Examples
Understanding Access Modifiers in C# Access modifiers are one of the fundamental building blocks of object-oriented programming in C#. They help you control the visibility and accessibility of your types and members, which is essential for writing secure and maintainable code. I’ve found that understanding access modifiers thoroughly can significantly improve your code architecture and prevent many common bugs related to inappropriate access to class members. Core Access Modifiers C# provides four primary access modifiers that you’ll use regularly: ...
Cohesion vs Coupling in Object-Oriented Programming: A Complete Guide
Introduction Ever stared at a massive class file with hundreds of lines of code and thought, “What is this thing even supposed to do?” I sure have. That confusion usually points to problems with cohesion and coupling—two concepts that might sound academic but actually make the difference between code you want to work with and code you want to run away from. Let’s talk about these two fundamental ideas that can transform your code from a tangled mess into something you’re actually proud of. ...
Constructor Chaining in C#: Techniques and Best Practices
Constructor Chaining in C# Ever written the same initialization code in multiple constructors? Constructor chaining is a neat trick in C# that lets you call one constructor from another in the same class. It’s a simple way to avoid repeating yourself and keep your initialization logic in one place. What’s Constructor Chaining All About? When you’re building a class in C#, you often need different ways to create objects. Maybe sometimes you have all the details, other times just the essential ones. ...
Custom routing constraint in AspNet core
Introduction URL routing is a fundamental part of ASP.NET Core applications, determining how incoming requests are mapped to controller actions. While the framework provides numerous built-in route constraints like int, bool, and guid, there are situations where you need more sophisticated validation rules for your URL parameters. This is where custom route constraints become invaluable. In this guide, we’ll explore how to create and implement custom route constraints in ASP.NET Core using the IRouteConstraint interface. By the end, you’ll understand how to validate URL parameters with complex business rules specific to your application. ...
Data Annotations in C#: The Complete Guide
Taming Your Data with C# Annotations Have you ever found yourself writing the same validation code over and over? You know the drill, checking if a field is required, validating email formats, confirming passwords match… it gets repetitive fast. That’s where data annotations come to the rescue! Think of data annotations as sticky notes you attach to your C# properties. These little attributes tell frameworks like ASP.NET Core and Entity Framework how to treat your data without you writing tons of validation logic. ...