Handling Cancellation in ASP.NET Core: From Browser to Database

Handling Cancellation in ASP.NET Core: From Browser to Database Ever clicked the stop button while waiting for a web page to load? What actually happens on the server when you do that? In ASP.NET Core apps, without proper cancellation handling, the server keeps working on requests nobody wants anymore. Your server might be burning CPU cycles and holding database connections open for users who have already given up and gone elsewhere. ...

June 22, 2025 · 7 min · 1319 words

Task vs ValueTask in C#: Making the Right Choice for Performance

Task vs ValueTask in C#: When to Choose Each One When writing async code in C#, most of us just use Task and Task<T> without thinking twice. But there’s this other option called ValueTask that can actually speed up your code in some situations. Let’s look at what makes these two different and how to pick the right one for your code. The Basics: Task and ValueTask Let’s start with what these two types actually are. ...

June 22, 2025 · 7 min · 1356 words

C# 14's 'params' for Collections: Say Goodbye to Arrays!

Ever used the params keyword in C#? If you write C# code regularly, you probably reach for it whenever you need to pass a variable number of arguments to a method. It’s super handy, letting you skip the tedious step of creating arrays first. But until now, there’s been a limitation: params only worked with arrays. This meant every call created memory allocations with potential performance costs. The good news? C# 14 is changing the game by extending params to work with modern collections like IEnumerable<T>, Span<T>, and more. ...

June 21, 2025 · 6 min · 1194 words

Primary Constructors in C# 12: Simplified Class Design for Classes, Structs, and Records

Introduction to Primary Constructors in C# 12 C# 12 brings us primary constructors, and honestly, they’re changing the way I write classes, structs, and records. With this feature, you can put constructor parameters right in the class declaration instead of creating a separate constructor method. The result? Way less code that’s much easier to read. Let’s face it, we’ve all written the same constructor code hundreds of times. You know the drill: declare parameters, create private fields, assign values in the constructor body. It’s tedious and easy to mess up. That’s exactly the problem primary constructors solve. ...

June 21, 2025 · 5 min · 924 words

5 Essential Benefits of Immutability in C# Programming

Why Immutability Makes Your C# Code Better Have you ever had a bug where some object mysteriously changed its value? Or spent hours debugging a weird race condition? Immutability might be the solution you need. In simple terms, immutable objects can’t be changed after they’re created. Instead of modifying an existing object, you create a new one with the updated values. It’s like the difference between editing a document and making a new copy with your changes. ...

June 20, 2025 · 7 min · 1427 words

Abstract Class vs Interface in C#: Key Differences and When to Use Each

Abstract Class vs Interface in C# When designing class hierarchies in C#, you’ll often face a choice between using interfaces or abstract classes. Both serve as blueprints for other classes, but they have fundamental differences that affect how you design your application. Let me walk you through their key differences with practical examples, so you can make informed decisions in your code architecture. Implementation Capabilities Abstract Classes Abstract classes can contain a mix of implemented methods (with concrete code) and abstract methods (without implementation): ...

June 20, 2025 · 4 min · 756 words

Array vs ArrayList in C#: Understanding the Key Differences

Arrays vs ArrayLists in C#: Which One Should You Pick? If you’ve been coding in C# for a while, you’ve probably used both arrays and ArrayLists. Let’s break down the real differences between these two collection types and talk about when you might want to use each one. The Basics: What’s the Difference? An array in C# is pretty straightforward, it’s a fixed-size collection where all elements must be the same type. Once you create it, that’s it, the size is locked in. ...

June 20, 2025 · 4 min · 657 words

C# Access Modifiers Explained: A Complete Guide with Examples

Understanding Access Modifiers in C# Access modifiers are one of the fundamental building blocks of object-oriented programming in C#. They help you control the visibility and accessibility of your types and members, which is essential for writing secure and maintainable code. I’ve found that understanding access modifiers thoroughly can significantly improve your code architecture and prevent many common bugs related to inappropriate access to class members. Core Access Modifiers C# provides four primary access modifiers that you’ll use regularly: ...

June 20, 2025 · 13 min · 2697 words

Constructor Chaining in C#: Techniques and Best Practices

Constructor Chaining in C# Ever written the same initialization code in multiple constructors? Constructor chaining is a neat trick in C# that lets you call one constructor from another in the same class. It’s a simple way to avoid repeating yourself and keep your initialization logic in one place. What’s Constructor Chaining All About? When you’re building a class in C#, you often need different ways to create objects. Maybe sometimes you have all the details, other times just the essential ones. ...

June 20, 2025 · 3 min · 628 words

Data Annotations in C#: The Complete Guide

Taming Your Data with C# Annotations Have you ever found yourself writing the same validation code over and over? You know the drill, checking if a field is required, validating email formats, confirming passwords match… it gets repetitive fast. That’s where data annotations come to the rescue! Think of data annotations as sticky notes you attach to your C# properties. These little attributes tell frameworks like ASP.NET Core and Entity Framework how to treat your data without you writing tons of validation logic. ...

June 20, 2025 · 9 min · 1859 words