Primary Constructors in C# 12: Simplified Class Design for Classes, Structs, and Records

Introduction to Primary Constructors in C# 12 C# 12 brings us primary constructors, and honestly, they’re changing the way I write classes, structs, and records. With this feature, you can put constructor parameters right in the class declaration instead of creating a separate constructor method. The result? Way less code that’s much easier to read. Let’s face it, we’ve all written the same constructor code hundreds of times. You know the drill: declare parameters, create private fields, assign values in the constructor body. It’s tedious and easy to mess up. That’s exactly the problem primary constructors solve. ...

June 21, 2025 · 5 min · 924 words

Static Classes vs Singleton Pattern in C#: When to Use Each

Introduction: Two Approaches to Global Access When building C# applications, we often need functionality that’s accessible from anywhere in our codebase. Two common approaches to this problem are static classes and the singleton pattern. While they might seem similar at first glance, they serve different purposes and come with their own strengths and trade-offs. In this post, I’ll walk through both approaches, show you real-world examples, and help you decide which one fits your specific needs. ...

June 20, 2025 · 6 min · 1245 words

When to Use Static Classes in C#: Best Practices and Use Cases

Understanding Static Classes in C# A static class in C# is basically a container for methods and properties that don’t need any object to work. You can’t create instances of these classes, there’s no way to use the new keyword with them. Instead, you just call their methods directly through the class name. When Should You Use Static Classes? Static classes can really clean up your code when used correctly. Here are some situations where they make perfect sense: ...

June 20, 2025 · 4 min · 790 words