12 SOLID Interview Questions for Experienced Developers

Master SOLID principles with real C# examples, interview questions, common pitfalls, and clean architecture tips for maintainable, testable code.

September 8, 2025 · Last modified: September 19, 2025 · 31 min

SOLID Principles Cheatsheet

Want the PDF version? Click here to download S: Single Responsibility Principle (SRP) Real Meaning: One reason to change, not one “thing” it does. Why It Matters: Avoids “God classes” that block clean PRs & slow refactoring. Personal Analogy: “If you can’t give a clean commit message for the change, it’s violating SRP.” Code Smell: Method/class summary has multiple and/or. Actionable: Before adding a method, ask: “Is this a different concern?” Read more on SRP Short link: bytecrafted.dev/solid-srp O: Open/Closed Principle (OCP) Real Meaning: Add features by extension, not by editing old code. Why It Matters: Keeps legacy code stable; new business rules plug in cleanly. Personal Analogy: “If a new requirement means touching brittle switch statements, you’re not OCP.” Code Smell: Growing switch/if chains for types or behaviors. Actionable: When adding a rule, prefer new handler/class over changing the old one. Read more on OCP Short link: bytecrafted.dev/solid-ocp L: Liskov Substitution Principle (LSP) Real Meaning: Subtypes must behave as expected, no surprises for callers. Why It Matters: Swapping implementations shouldn’t break existing tests or runtime logic. Personal Analogy: “If a subclass throws where the base returns null, that’s an LSP landmine.” Code Smell: Derived classes override with different exceptions, parameters, or semantics. Actionable: Run parent class tests on every subclass; look for broken guarantees. Read more on LSP Short link: bytecrafted.dev/solid-lsp I: Interface Segregation Principle (ISP) Real Meaning: Small, client-focused interfaces, never force unused methods. Why It Matters: Reduces coupling, makes mocks/tests trivial, avoids NotSupportedException landmines. Personal Analogy: “If your interface summary needs bullet points, it’s already too fat.” Code Smell: Implementations with empty or throw NotSupportedException methods. Actionable: Extract groups of related methods into separate interfaces as soon as a client skips one. Read more on ISP Short link: bytecrafted.dev/solid-isp D: Dependency Inversion Principle (DIP) Real Meaning: Depend on abstractions, not concrete implementations, flip the usual control. Why It Matters: Makes business logic testable, swappable, and free of infrastructure glue. Personal Analogy: “If you see new SqlRepo() in a service, that’s DIP going up in flames.” Code Smell: Direct instantiation of dependencies inside business logic. Actionable: Use constructor injection for every external dependency; mock in tests, swap in production. Read more on DIP Short link: bytecrafted.dev/solid-dip Read full series: bytecrafted.dev/series/solid. ...

August 12, 2025 · 3 min

Why Async Can Be Slower in Real Projects?

Async/await is powerful but overused. This guide breaks down async misconceptions, shows real enterprise use cases, and gives you a practical decision framework for async in C#.

August 1, 2025 · Last modified: August 11, 2025 · 14 min

Dependency Inversion: Boost C# Code Quality

TL;DR DIP means depend on abstractions, not concrete implementations. Use interfaces and dependency injection to decouple business logic from details. DIP improves testability, flexibility, and maintainability in C# code. Avoid leaky abstractions, unnecessary interfaces, and service locator anti-patterns. Use C# 12 primary constructors and .NET 8 DI features for clean, modern architecture. The Dependency Inversion Principle helps you turn rigid, tightly-coupled code into flexible, testable systems. Rather than depending on concrete implementations, your high-level modules rely on abstractions. This goes beyond dependency injection, it’s about changing the direction of control flow. ...

July 25, 2025 · Last modified: September 20, 2025 · 13 min

Interface Segregation Principle: No Unused Methods

TL;DR ISP means interfaces should be small and focused on client needs. Avoid “God” interfaces that force clients to implement unused methods. Split large interfaces into cohesive, role-based interfaces. Use C# 12 features like default interface methods for flexibility. ISP improves maintainability, testability, and reduces coupling. Refactor fat interfaces by extracting related methods into separate interfaces. Interface Segregation Principle stops you from creating huge interfaces that force clients to implement methods they’ll never use. When interfaces get too big, your implementations end up filled with empty methods and unnecessary dependencies. ...

July 18, 2025 · Last modified: September 20, 2025 · 12 min

Top 11 EF Core Mistakes That Kill Performance

A comprehensive guide to diagnosing and fixing common EF Core performance issues, with practical code examples and real-world performance improvements.

July 17, 2025 · Last modified: September 20, 2025 · 22 min

Prefer Interfaces Over Abstract Classes in C#

Learn why preferring interfaces over abstract classes in C# improves code flexibility, testability, and maintainability for robust .NET applications.

July 16, 2025 · Last modified: September 19, 2025 · 10 min

C# IEquatable: Custom Equality for .NET Devs

Master IEquatable in C# to optimize equality checks, improve collection performance, and eliminate boxing overhead. Essential for value types and collections.

July 16, 2025 · Last modified: September 20, 2025 · 9 min

C# Polymorphism with Template, Strategy, Visitor

Learn how polymorphism in C# using Template Method, Strategy, and Visitor patterns makes your code flexible, maintainable, and reusable.

July 16, 2025 · Last modified: September 19, 2025 · 5 min

C# Interfaces: Default Methods for Compatibility

A practical guide to C# Default Interface Methods: how to use them, when to avoid them, and how they help you build future-proof APIs.

July 15, 2025 · Last modified: September 19, 2025 · 11 min
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