Violating SOLID for Performance: When It’s Okay and How to Isolate It

Discover when it’s justified to break SOLID principles for performance in C#. Learn how to measure, isolate, and document exceptions, see real-world trade-offs, and keep your codebase maintainable, even in the engine bay of high-throughput systems.

July 10, 2025 · 10 min

C# Abstract Class vs Interface: 10 Real-World Questions You Should Ask

Quick Reference Table Feature Abstract Class Interface When to Use Inheritance Single only Multiple allowed Abstract: shared logic; Interface: contracts Implementation Can provide Contract only Abstract: code reuse; Interface: flexibility Constructors Supported Not allowed Abstract: initialization; Interface: pure contracts State/Fields Yes No Abstract: data sharing; Interface: behavior only Performance Slightly faster Virtual dispatch Abstract: hot paths; Interface: most scenarios Testing Can be difficult Easy with mocks Abstract: integration tests; Interface: unit tests Common Pitfalls: ...

July 1, 2025 · Last modified: July 29, 2025 · 11 min
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