C# 14’s params for Collections: Say Goodbye to Arrays!

Ever used the params keyword in C#? If you write C# code regularly, you probably reach for it whenever you need to pass a variable number of arguments to a method. It’s super handy, letting you skip the tedious step of creating arrays first. But until now, there’s been a limitation: params only worked with arrays. This meant every call created memory allocations with potential performance costs. The good news? C# 14 is changing the game by extending params to work with modern collections like IEnumerable<T>, Span<T>, and more. ...

June 21, 2025 · Last modified: July 24, 2025 · 3 min

5 Essential Benefits of Immutability in C# Programming

TL;DR: Immutable objects can’t be changed after creation. In C#, this can make your code safer, easier to test, and bug-resistant, especially in multithreaded or async scenarios. Have you ever had a bug where some object mysteriously changed its value? Or spent hours debugging a weird race condition? Immutability might be the solution you need. In simple terms, immutable objects can’t be changed after they’re created. Instead of modifying an existing object, you create a new one with the updated values. It’s like the difference between editing a document and making a new copy with your changes. ...

June 20, 2025 · Last modified: July 24, 2025 · 8 min

Solving Deadlocks in C#: Causes, Examples, and Prevention

TL;DR: A deadlock happens when threads block each other, waiting for resources that never become available. Most deadlocks in C# are caused by inconsistent lock ordering or mixing sync and async code. Recognize deadlocks by symptoms like app hangs, high thread count, or timeout exceptions. Prevent deadlocks by always acquiring locks in a consistent order, minimizing lock duration, and using lock timeouts. Prefer higher-level synchronization tools like SemaphoreSlim or concurrent collections to reduce risk. In async code, avoid blocking calls like .Wait() or .Result - use await all the way. Use debugging tools and thread dumps to detect and analyze deadlocks in production. Design your multithreaded code with prevention in mind; fixing deadlocks after deployment is much harder. What is a Deadlock? If you’ve ever worked on multithreaded applications in C#, you’ve likely encountered or at least heard about deadlocks. A deadlock is one of the most frustrating concurrency issues that can bring your application to a complete standstill. ...

June 20, 2025 · Last modified: July 30, 2025 · 9 min
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