Immutability vs Mutability in C#: Understanding the Differences

Introduction If you’ve spent any time building C# applications, you’ve probably run into situations where you need to decide whether your objects should be changeable or locked down after creation. This choice between mutability and immutability isn’t just academic, it can significantly impact how your code behaves, how easy it is to debug, and even how it performs. In this post, I’ll walk you through both approaches and help you figure out which one makes sense for your specific coding challenges. ...

June 20, 2025 · 9 min · 1757 words

What are generics?

Introduction to Generics in C# Generics are a game-changer in C# that let you write code that works with pretty much any data type, but still keeps all the safety checks in place. They showed up back in C# 2.0 and completely changed how we write reusable code. Think of generics like a recipe that doesn’t specify exactly what you’re cooking with. You could throw in beef, chicken, or tofu, the cooking instructions still work, but you don’t have to write separate recipes for each ingredient. The best part? The compiler still checks that you’re not accidentally using chicken when you said you’d use beef! ...

June 20, 2025 · 11 min · 2166 words